Will Liquid Glass make iOS 26 worth spending extra time on?
Shiny development targets. Also… spotted a bug in my mobile app…
I've been noodling around with an iOS app for a while, and the latest AI assisted version is definitely in the best shape I've managed to get the app so far, but it's still quite bare bones and not something I'd have anyone else use.The amount of polish that it'll take is still significant, but the introduction of iOS 26 and Liquid Glass does mean that there's something new and very shiny to target if I want to spend a lot of time on the UX, which, to be honest, will help bring some motivation along.So far I'd like to really push the boat out, but the Dev community isn't making me feel massively warm and fuzzy when it comes to ease of implementation and accessibility - so it could be that it'll be more trouble than I need, and I'll go with the stock controls.I still need to make a pretty icon (priorities) and at some point look at an iPad app - but the iPad app feels like something that'll need a ground up re-write, even at this early stage of development. I think there's something fundamentally broken in just porting an iPhone app to iPad and hoping it (just) works.Security and stability testing are also going to be a huge deal, and I want to do some proper research into the storage APIs in case I'm being too naive with the API keys, but apart from that, I think working on this over the next few months should be enough fun to keep me going.I'll get something on the App Store eventually... one day...